Tag Archives: Orbx

LOWI Unleashed

Innsbruck Airport (LOWI) is a destination that needs no introduction, famous for jaw-dropping backdrop and heart-stopping approaches.

The package, released by Orbx, was developed by Jarrad Marshall (previous releases include: KPSP/KEGE/KMRY/KJAC/KSEZ/YBCS).  This is his first European destination and is largest coverage area by Orbx to date.  You can explore the peaks and glaciers of the Austrian Alps, the picturesque Inn, Wipp and Stubai Valleys, the historic Brenner Pass and even Germany’s tallest mountain, Zugspitze.  More than a dozen towns and villages dot the Tyrolian landscape, and the city of Innsbruck has been created in immaculate detail.

You will see airlines competing for space alongside corporate hi-flyers, rescue and leisure helicopter crew, general aviation flyers, recreational glider pilots and even frequent Red Bull visitors? Try your hand at the infamously tricky Runway 08 approach, test your aircraft’s performance with a mid-summer departure, or explore the hidden valleys from one of the five bonus heliports.

Features

Ultra-detailed rendition of LOWI

2500sq km coverage area at 1m/60cm/30cm with 10m DEM

Five additional heliports including LOJO, LOIU, LOJT, LOIN

Over 160+ Landmarks and POI in coverage area

30km of animated train routes

Custom HD GSE exclusive to Innsbruck

Crisp 2048 textures for priority buildings

Highly detailed and AI-ready APX by Graham Eccleston

Advanced AO, rendering and night lighting techniques

City centre and many other focus areas in high detail

Over 20 custom bridges and overpasses

All-new static aircraft types unique to Innsbruck Airport

Huge extended coverage area 275km diameter

Painstakingly optimised for best performance across all sims

Click here for the Orbx website

San Diego Out Now

ORBX has released a new destination for FTX Southern California, KSAN San Diego International Airport.

Designed to work with FTX SoCal, Global Base or openLC NA this airport is a must have and is an exciting debut for Matteo Veneziani featuring huge photoreal coverage of the entire San Diego Metropolitan area.

The package comes with improved airport textures and ground polygons, hundreds of POIs as well as helipads on skyscrapers and even a hospital.

San Diego Airport has been recreated with a highly rendered reconstruction of with animated jetways

This busy single-runway airport is situated in San Diego County adjacent to the Mexican border. It sits in San Diego harbour, next to the bay, close to central business district.

Note KSAN is compatible with FTX openLC NA and FTX Southern California.

Click here for the Orbx website

Innsbruck Sneak Preview

Orbx developer, Jarrad Marshall, has revealed preview screenshots of the upcoming project , Innsbruck Airport (LOWI).

He said the package will provide exhaustive coverage of the area (the largest PR area of any ORBX airport to date), many helicopter landing areas, and over 160 detailed landmarks and points of interest. Far beyond the city, explore the peaks of Karwendel, Stubai and Tux Alps, the picturesque Inn, Wipp and Stubai Valleys, a portion of the historic Brenner Pass and even Germany’s tallest mountain, Zugspitze. Over a dozen towns and villages dot the Tyrolian landscape, each carefully reproduced with colour-blended scenery and highly-detailed autogen. Keep an eye out for visual cues useful to pilots of all stripes; animated trains, prominent structures (including notable church spires along the flightpath), custom-modelled bridges, hazardous power lines and notable buildings are all lovingly recreated.

I have endeavoured to capture the atmosphere and palette of the beautiful Tyrol region, whilst still spending a huge amount of time on the “small details”. As always, I stress greatly about performance; as such huge efforts have gone into optimising this scenery in anticipation of you flying your favourite resource-heavy airliner – we are currently deep in performance benchmark testing with the team. Whether you are a by-the-book airline captain, bizjet guru, helicopter rescue pilot, casual general aviation flyer or even slow-and-silent glider pilot, ORBX FTX Innsbruck will be the scenery for your simming adventures.

Airports and heliports

  • Innsbruck Airport (LOWI) – The centrepiece of the scenery, in full HD
  • Innsbruck Air Rescue Heliport (LOJO) – major helicopter base attached to Innsbruck Airport.
  • Innsbruck University Hospital (LOIU) – the famous rooftop helipad in the city centre.
  • Hat Tux Heliport / Alpin 5 (LOJT) – forward base for alpine rescue operations, located high up in the Tux Alps.
  • Fire Service College Heliport (LOIN) – a fun location, and a little hard to find. Training school for local fire/rescue operators.
  • Emergency Helipad – A nondescript landing area situated adjacent to the railway line near Buch-in-Tirol.

Main features

  • Huge extended coverage area with full LC, 10m Holgermesh, vector roads/rail/powerlines and waterbodies
  • 200,000+ building and 800,000+ vegetation autogen placements
  • Complete seasonal variations for immersive experience

Screenshot Gallery

Orbx confirms no upgrade fee for next version of Prepar3D

John Venema, CEO of Orbx has said the company will not be charging for their products for the next version of Prepa3D.

“[Our products] will be 100% free to use on the new platform. Better still, through the magic of FTXCv3 you won’t even need to re-download them.”

The release date for Prepar3D version 4 from Lockheed Martin (LM) has yet to be announced.  Although there has been speculation on whether it will be 64-bit, this has yet to be confirmed by LM.

Venema concluded: “Please do NOT ask me or any member of the Orbx team about any tech details about any new P3D releases from LM, or why we can make this zero-cost promise. We are under NDA and we will not be pressed into talking about it for obvious reasons. If and when LM give us permission to discuss things publicly then we’ll do so.”

PAYA Yakutat Updated

Orbx has released patch 1.25  for PAYA Yakutat, which contains the following changes:

  • -Sharpened textures for buildings
  • -Ground polygon updated to native Prepar3D format, and rebuilt with new materials
  • Newer snow style added to ground polygon
  • Added some additional clutter such as powerlines, and additional crates and barrels.
  • Replaced low polygon cars in prominent areas with newer models
  • Replaced the old default beacon model
  • Fixed runway light halos appearing square
  • Replaced the snow pile in the middle of the apron with improved models
  • Rendered all new lightmaps
  • Re-rendered the WWII hangar in 2048px with a control panel option.

The update is available through FTX Central.

Orbx Stops Project X

Orbx released a roadmap in December last year for expanding its portfolio to emerging flight simulation platforms.  One of these, dubbed Project-X, to mark the company’s entry into the X-Plane market has been cancelled.

Orbx CEO, John Venema explained:

“Just over two weeks ago I shared a rough outline of what 2017 and beyond could look like from an Orbx point of view:

I believe it’s important for a company to share its vision with customers and generate excitement around future plans, and do this without necessarily spelling out specific details in black and white. There are many reasons why we try to avoid showing pre-alpha screenshots and other works in progress; and probably the main reason is to avoid raising expectations too early.

So Project X, as most of you correctly guessed, was X-Plane. We showed you a screenshot from a 98% complete KCGX Meigs Field which we had contracted out to be ported. The only stuff not working were human animated characters, something I am sure we would have eventually solved. So in this instance we had a real product ready to ship for XP-10 and XP-11, but which in fact was really nothing more than an internal proof of concept.

We have a few such projects underway internally, trying various emerging sim platforms, different technology partners, new data sources, new development techniques, different engines, and so on. We’re constantly experimenting with ‘stuff’. That’s a vital part of any company’s future; the R&D side.

So we have to make calls as to which platforms are going to meet our goals that we measure across a whole bunch of criteria; much more than simple metrics about performance, SDKs, community, market etc – an internal measurement which is important to us as a business and team of passionate developers.

Rather than string the FS community along for many months I’d rather just be Occam’s Razor and nip it in the bud now. We won’t be doing any development for any version of X-Plane for the foreseeable future, if at all.

We WILL be releasing some beautiful products for Aerofly FS 2 that play into our decade of experience; expect more announcements in the coming months and some major releases by the time FlightSimCon 2017 comes around in mid-June.

We WILL continue to develop all our new products for FSX/P3D as our continued premiere platform. We WILL install the P3D 4.x SDK and see what it has in store for us. We WILL install the Dovetail SDK when it becomes available and explore options there as well.

And we will continue to play with new tech and emerging platforms and maybe surprise you all one day. Who knows?”

 

FTX Central Version 3 Out Now

The new FTX Central (FTXC) makes it easier to manage your collection of Orbx products.  The smart application knows what you already have installed in your Orbx folder and automatically lists your products by categories such as FTX Global, Europe, North America and more. You have complete control over which of your Orbx products are installed on your PC. FTXC visually shows which products you own and which are installed locally or are still in your OrbxDirect account. You will even be (optionally) shown which products you haven’t purchased yet to complete your Orbx collection.

You can click on an uninstalled product and all the work is taken care of automatically, quickly and in the background. No order numbers, no dates, no serial codes and no unwrapping. Everything is managed for you by FTXC.

Orbx has completely re-written FTXC from the ground up using much leaner optimised code, so downloads are faster. You can download one or many products at once. Choose to download and forget, or download and save a file copy on your archive drive.

FTXC supports resuming so if your internet is interrupted, downloads begin from the last good chunk you got. If you need to free up some space, uninstalling products is now instant, and you can re-install them at any time either from our cloud or your local backup copies.

With one click you’re taken to the OrbxDirect web store, where all our products are listed in the same categories you see in FTX Central. You can browse at your leisure, view the clear screenshots and videos, add products to the basket and continue shopping or check out.

The OrbxDirect website talks directly to FTX Central so as soon as you check out you’ll see Windows notifications of your purchases and they will appear in the product category list.

Click here for the Orbx Direct website

 

 

Germany North Out Now

Orbx has released Germany North for FSX and Prepar3D.

The package covers approximately 70,653 square miles of densely populated terrain. The area extends to the borders of Denmark, the Netherlands and Poland and then south to the boundary of the upcoming FTX Germany South.

You can explore a wide variety of landscapes from the scenic coastlines and offshore islands to the vast agricultural areas of the north German flatlands; the Harz Mountains; well-known rivers like Rhine and Elbe, extensive mudflats. The urban and historic metropolises of Berlin, Hamburg, Lübeck and many others are realistically portrayed and the differences between “East” and “West” are still noticeable. Other areas to look out for are offshore windfarms with helipads; military ranges and bases built by either NATO or the Soviet Union – all of which have been recreated in detail and accuracy.

Hand-placed custom landclass along with the road and railroad networks, powerlines, wind turbines, alley trees, and major vertical obstructions are included for true-to-life VFR flying. Many key points of interests, urban/industrial as well as natural are featured with local photoreal coverage that are fully annotated with autogen buildings and vegetation.

Please note that FTX Germany North makes use of the “unified lclookup” therefore you will need to ensure that you have migrated your Orbx installation to use the new lclookup. More information on migration can be found on the Orbx support forums.

Features
• Hand-placed landclass covers every sq mile
• Custom autogen textures and objects
• FTX Global 3D night lighting effects
• Accurate roads, rivers, lakes, alley trees
• More than 90,000 individually placed and assigned powerline pylons
• 386 airports have been upgraded or added
• Custom models of hundreds of POIs, dams, lighthouses
• Photoreal Cityscape Berlin “lite”
• Photoreal mudflats, Hamburg port, Bremerhaven port, Duisburg Thyssenwerke, open pit mines
• GEN mesh is compiled at 20-m grid spacing

Click here for more information on the Orbx website

Introducing the Capital of the Alps

Orbx has announced that acclaimed airport developer Jarrad Marshall has lifted the lid on his latest offering, FTX Innsbruck.

Innsbruck is one of the iconic airports of the world, with a jaw-dropping backdrop, heart-stopping approaches and is located in the heart of Europe. With work starting on this project in September last year, Jarrad has quietly been cooking up something special for his first foray into Europe. In addition to an ultra-HD rendition of the airport, expect to find the largest coverage area of any Orbx airport to date, over 160 custom landmarks, animated trains, expertly blended and coloured photoreal, and numerous additional helicopter landing areas. Designed and optimised to work with high-end aircraft products, Innsbruck is a true multi-use airport in every sense. Whether you are a by-the-book airline captain, bizjet guru, helicopter rescue pilot, casual general aviation flyer or even slow-and-silent glider pilot, Orbx FTX Innsbruck will be the scenery for your simming adventures.

Features

  • 2500 sq km of photorealistic scenery at 1m/60cm/30cm
  • Extended coverage area with full LC, 10m Holgermesh, vector roads/rail/powerlines and waterbodies
  • 200,000+ building and 800,000+ vegetation autogen placements
  • Custom seasons files with transitional altitude-based snowlines
  • Innsbruck Airport (LOWI) – The centrepiece of the scenery, in full HD
  • Innsbruck Air Rescue Heliport (LOJO) – major helicopter base attached to Innsbruck Airport
  • Innsbruck University Hospital (LOIU) – the famous rooftop helipad in the city centre
  • Hat Tux Heliport / Alpin 5 (LOJT) – forward base for alpine rescue operations, located high up in the Tux Alps
  • Fire Service College Heliport (LOIN) – a fun location, and a little hard to find. Training school for local fire/rescue operators
  • Emergency Helipad – A nondescript landing area situated adjacent to the railway line near Buch-in-Tirol
  • Ultra-detailed rendition of LOWI Innsbruck Airport
  • Enormous coverage area at 30cm and 1m coverage – our largest coverage area yet!
    Colour blended and corrected orthoimagery coupled with highly detailed custom autogen
    All new static aircraft & ground GSE unique to LOWI – all controllable via the CP and sorted by type (Airliner/Airline Charter/Corporate/GA)
  • Super high-quality ground poly with environmental effects (oil/rain/sitting water)
  • Advanced rendering, ambient occlusion and unique night-lighting methods used for maximum realism
  • Highly detailed and AI-ready APX designed by resident APX guru, Graham Eccleston
  • Over 160+ landmarks and POI in coverage area, including highly detailed cityscape
  • Full suite of ObjectFlow, PeopleFlow2, TextureFlow and more included
  • Complete seasonal variations for immersive experience
  • Airport modelled on massive on-site photography by Fabien
  • Optimised for use with high-end airliner products, control panel with full option suite via FTX-Central

Welcome to the Adriatic Coast

Orbx has released FTX: LDDU Dubrovnik Airport for FSX and Prepar3D.

The historic city of Dubrovnik on the Croatian Riviera a popular summer tourist destination. It boasts a large number of resorts, as well as beautiful mountains lining coast and its famous walled city.

The area is served by Dubrovnik/Čilipi Airport, which is equipped to handle aircraft up to the size of a Boeing 747, although it is equally suitable for general aviation operations. It serves up to 39 airlines during the summer months.

Orbx has created an accurate rendition of the airport from on-site photography, including the terminal extension currently under construction, as well as a unique multi-elevation airport model. As you approach the airport from the west, you are greeted by a spectacular scene, with the city and mountainous coastline in view.

The surroundings of the airport have been fully covered, and we have included a very detailed Dubrovnik city scape, complete with the world heritage listed Walled city, the Franjo Tuđman Bridge, the hospital with helipad, an animated cable car, and much more. This is the debut project from Rasha Tucakov, who has partnered with Misha Cajic to create this spectacular destination!

Features
• Over 100sq km of 60cm photorealistic terrain
• Unique multi-elevation airport model!
• Optimized for NGX and airliner operations
• Fully custom modelled airport and objects
• Advanced AO and night rendering techniques
• FULL Dubrovnik cityscape included
• Custom vegetation at airport
• Large area of custom LC and vectors in surrounding area
• Developed by Rasha Tucakov and Misha Cajic
• ONLY FTX Global required

Click here for more information on the Orbx website